Perks are special items used to boost other items. Examples include increasing a weapon's damage, lowering an item's cooldown, or increasing the duration of an effect. Regular perks can have uncommon, rare, or epic rarity. Once fit into an item's perk slot, they can only be removed by salvaging, which costs 500 gold for an uncommon perk, 10 pearls for a rare, and 25 pearls for an epic. Regular perks can only be obtained through buying them in the market, or winning them in the guild raffle. Unlike items, perks are sold for gold instead of being scrapped.
Event perks, added on May 24, 2018 as part of the 3.0 update, are special perks with additional abilities. Event perks boost two stats instead of one, and can have legendary rarity as well as uncommon, rare, or epic. It costs 100 pearls to salvage a legendary perk. Only one of each event perk can be fit onto an item, unlike regular perks. Event perks can only be obtained from events.
Perk slots[ | ]
Depending on the item's rarity and tier, it can have a different number of perk slots.
Rarity | Slots for each tier | ||||
---|---|---|---|---|---|
I | II | III | IV | V | |
Common | 0 | 0 | 1 | 1 | 1 |
Uncommon | 0 | 1 | 1 | 2 | 2 |
Rare | 1 | 2 | 3 | 3 | 3 |
Epic | 2 | 3 | 3 | 4 | 4 |
Legendary | 3 | 3 | 4 | 4 | 4 |
List of perks[ | ]
Regular perks[ | ]
Item(s) | Perk | Uncommon | Rare | Epic |
---|---|---|---|---|
All items | Item Cooldown | None | -1.5% | -2% |
All items | Item Range | +5% | +8% | +10% |
All items | Ship Hitpoints | +20 | +40 | +60 |
All weapons | Weapon Damage | +1% | +1.5% | +2% |
All cannons | Cannon Damage | +3% | +6% | +8% |
All cannons | Damage to Burning Targets | +4.5% | +9% | +12% |
All cannons | Cannon Critical Hit Chance | +1.5% | +3% | +4.5% |
All cannons | Cannon Critical Hit Damage | +10% | +15% | +20% |
Sniper Cannon | Sniper Cannon Critical Hit Chance | +2.5% | +5% | +7.5% |
Carronade | Carronade Damage | +3 | +6 | +9 |
Grenade Launcher | Fire Grenades | +6% | +9% | +12% |
All mortars | Mortar Damage | +2.5% | +5% | +7.5% |
All mortars | Damage to Frozen Targets | +4.5% | +9% | +12% |
All torpedoes | Torpedo Damage | +2.5% | +5% | +7.5% |
All torpedoes | Damage to Frozen Targets | +4.5% | +9% | +12% |
All torpedoes | Torpedo Speed | +3% | +6% | +8% |
Railgun | Railgun Damage | +3% | +5% | +8% |
Railgun | Railgun Cooldown | -2.5% | -3% | -4% |
Missile Launcher | Missile Damage | +3% | +5% | +8% |
Mine | Mine Damage | +5% | +7.5% | +10% |
Incendiary items | Fire Damage | +3% | +5% | +8% |
Incendiary items | Fire Duration | +0.5 | +1 | +1.5 |
All shields | Shield Hitpoints | +50 | +100 | +150 |
All shields | Shield Defence | +5 | +7 | +9 |
Turbo | Turbo Effect | +10% | +15% | +20% |
Overboost | Overboost Duration | +0.3 | +0.5 | +0.8 |
Nitro | Nitro Cooldown | -5% | -6% | -8% |
Tesla Bolt | Stun Duration | +0.3 | +0.5 | +0.8 |
Tesla Shield | Tesla Shield Hitpoints | +25 | +50 | +75 |
Tesla Shield | Shield Duration | +0.3 | +0.5 | +0.8 |
Freezing items | Freeze Duration | +0.4 | +0.7 | +1 |
Repairing items | Repairing Boost | +2.5% | +5% | +7.5% |
Repairing items | Repairing Cooldown | -2.5% | -3% | -4% |
Event perks[ | ]
Item(s) | Perk | Uncommon | Rare | Epic | Legendary | Event introduced in |
---|---|---|---|---|---|---|
WEAPONS
CANNONS -All Cannons |
"Speedy" Cannon Damage | +3% more damage, +?% projectile speed | +6% more damage, +7.5% projectile speed | +8% more damage, +10% projectile speed | +8% more damage, +13% projectile speed | May 24 - 28, 2018 - Team Deathmatch |
WEAPONS
MORTARS -All Mortars |
"Reach" Mortar Damage | +2.5% more damage, +5% more range | +5% more damage, +8% more range | +7.5% more damage, +10% more range | +7.5% more damage, +12% more range | May 24 - 28, 2018 - Team Deathmatch |
WEAPONS
TORPEDOES -All Torpedoes |
"Wildfire" Torpedo Damage | +2.5% more damage, +12.5% chance to set the target on fire | +5% more damage, +15% chance to set the target on fire | +7.5% more damage, +17.5% chance to set the target on fire | +7.5% more damage, +20% chance to set the target on fire | May 24 - 28, 2018 - Team Deathmatch |
WEAPONS
INCENDIARY -Incendiary Items |
"Quickshot" Fire Damage | +3% more damage, -2% to cooldown | +5% more damage, -4% to cooldown | +8% more damage, -6% to cooldown | +8% more damage, -8% to cooldown | May 24 - 28, 2018 - Team Deathmatch |
WEAPONS
OTHER -Grenade Launcher |
"Reach" Fire Grenades | +6% to the chance of grenades setting target on fire, +?% more range | +9% to the chance of grenades setting target on fire, +?% more range | +12% to the chance of grenades setting target on fire, +?% more range | +12% to the chance of grenades setting target on fire, +12% more range | June 1 - 4, 2018 - Total Mayhem |
WEAPONS
OTHER -Railgun |
"Shock" Railgun Damage | +3% more damage, +10% chance to stun the target | +5% more damage, +15% chance to stun the target | +8% more damage, +?% chance to stun the target | +8% more damage, +25% chance to stun the target | June 1 - 4, 2018 - Total Mayhem |
WEAPONS
OTHER -Missile Launcher |
"Reach" Missile Damage | +3% more damage, +?% more range | +5% more damage, +?% more range | +8% more damage, +?% more range | +8% more damage, +12% more range | June 1 - 4, 2018 - Total Mayhem |
WEAPONS
OTHER -Mine |
"Quickshot" Mine Damage | +5% more damage, -2% to cooldown | +7.5% more damage, -?% to cooldown | +10% more damage, -6% to cooldown | +10% more damage, -8% to cooldown | June 1 - 4, 2018 - Total Mayhem |
WEAPONS
CANNONS -All Cannons |
"Chill" Cannon Damage | +3% more damage, +10% chance to freeze the target | +6% more damage, +?% chance to freeze the target | +8% more damage, +20% chance to freeze the target | +8% more damage, +25% chance to freeze the target | June 8 - 11, 2018 - Boosted TDM |
WEAPONS
-Carronade |
"Reach" Carronade Damage | +3 to damage, +5% more range | +6 to damage, +8% more range | +9 to damage, +?% more range | +9 to damage, +12% more range | June 8 - 11, 2018 - Boosted TDM |
UTILITY
-Freezing items |
"Quickshot" Freeze Duration | +0.4 to slow effect duration, -?% to cooldown | +0.7 to slow effect duration, -?% to cooldown | +1 to slow effect duration, -6% to cooldown | +1 to slow effect duration, -8% to cooldown | June 8 - 11, 2018 - Boosted TDM |
REPAIRING
-ALL |
"Rapid" Healing Boost | +2.5% bigger repairing effect, -?% to cooldown | +5% bigger repairing effect, -?% to cooldown | +7.5% bigger repairing effect, -?% to cooldown | +7.5% bigger repairing effect, -8% to cooldown | June 8 - 11, 2018 - Boosted TDM |
WEAPONS
INCENDIARY -ALL |
"Quickshot" Fire Duration | +0.5 to damage over time duration, -?% to cooldown | +1 to damage over time duration, -?% to cooldown | +1.5 to damage over time duration, -?% to cooldown | +1.5 to damage over time duration, -8% to cooldown | June 29 - July 2, 2018 - Duel *
Duo - July 6 - 9, 2018 |
REPAIRING | "Surge" Repairing Cooldown | -2.5% to cooldown, +?% chance to critically strike | -3% to cooldown, +?% chance to critically strike | -4% to cooldown, +?% chance to critically strike | -4% to cooldown, +10% chance to critically strike | June 29 - July 2, 2018 - Duel |
REPAIRING | "Cover" Repair Bolt Speed | +?% projectile speed, +?% chance to make the target invulnerable | +?% projectile speed, +?% chance to make the target invulnerable | +?% projectile speed, +?% chance to make the target invulnerable | +10% projectile speed, +25% chance to make the target invulnerable | June 29 - July 2, 2018 - Duel |
BLUE
-Turbo |
"Vigor" Turbo Effect | +10% to Turbo effect, +? more hitpoints | +15% to Turbo effect, +? more hitpoints | +20% to Turbo effect, +? more hitpoints | +20% to Turbo effect, +160 more hitpoints | July 20 - 23, 2018 - Cap or Kill |
WEAPONS
CANNONS -ALL |
"Reach" Cannon Damage | +3% more damage, +?% more range | +6% more damage, +?% more range | +8% more damage, +?% more range | +8% more damage, +12% more range | July 26 - 29, 2018 - Capture the Flag |
BLUE
-All shields |
"Armor" Shield Hitpoints | +50 to shield hitpoints, +? to shield defence | +100 to shield hitpoints, +? to shield defence | +150 to shield hitpoints, +? to shield defence | +150 to shield hitpoints, +12 to shield defence | July 26 - 29, 2018 - Capture the Flag |
WEAPONS
CANNONS -ALL |
"Strike" Cannon Critical Hit Damage | +1.5% chance to critically strike, +?% more damage | +3% chance to critically strike, +?% more damage | +4.5% chance to critically strike, +?% more damage | +4.5% chance to critically strike, +8% more damage | August 3 - 6, 2018 -Capture the Flag |
UTILITY
-Tesla Shield |
"Vigor" Shield Duration | +0.3 to shield duration, +? to shield hitpoints | +0.5 to shield duration, +? to shield hitpoints | +0.8 to shield duration, +? to shield hitpoints | +0.8 to shield duration, +75 to shield hitpoints | August 3 - 6, 2018 -Capture the Flag |
WEAPONS
OTHER -All grenades |
"Strike" Fire Grenades | +6% to the chance of grenades setting target on fire, +?% more damage | +9% to the chance of grenades setting target on fire, +?% more damage | +12% to the chance of grenades setting target on fire, +8% more damage | +12% to the chance of grenades setting target on fire, +10% more damage | August 10 - 13, 2018 - Duo |
UTILITY
-Tesla Bolt |
"Speedy" Stun Duration | +0.3 to stun duration, +?% projectile speed | +0.5 to stun duration, +?% projectile speed | +0.8 to stun duration, +?% projectile speed | +0.8 to stun duration, +13% projectile speed | August 10 - 13, 2018 - Duo |
WEAPONS
MORTARS -ALL |
"Strike" Damage to Frozen Targets | +4.5% more damage to slowed enemies, +?% more damage | +9% more damage to slowed enemies, +?% more damage | +12% more damage to slowed enemies, +?% more damage | +12% more damage to slowed enemies, +7.5% more damage | August 17 - 20, 2018 - Team Deathmatch |
WEAPONS
TORPEDOES |
"Speedy" Torpedo Damage | +2.5% more damage, +3% faster projectiles | +5% more damage, +?% faster projectiles | +7.5% more damage, +?% faster projectiles | +7.5% more damage, +10% faster projectiles | August 17 - 20, 2018 - Team Deathmatch |
WEAPONS
INCENDIARY |
"Speedy" Flare Gun Cooldown | -?% to cooldown, +?% projectile speed | -?% to cooldown, +?% projectile speed | -?% to cooldown, +?% projectile speed | -6% to cooldown, +13% projectile speed | August 31 - September 3, 2018 - Fiery! |
WEAPONS
INCENDIARY -Napalm Launcher |
"Speedy" Napalm Duration | +0.5 to damage over time duration, -?% projectile speed | +1 to damage over time duration, -?% projectile speed | +1.5 to damage over time duration, -?% projectile speed | +1.5 to damage over time duration, -13% projectile speed | August 31 - September 3, 2018 - Fiery! |
WEAPONS
INCENDIARY |
"Speedy" Fire Bomb Cooldown | -?% to cooldown, -?% projectile speed | -?% to cooldown, -?% projectile speed | -?% to cooldown, -?% projectile speed | -6% to cooldown, -13% projectile speed | August 31 - September 3, 2018 - Fiery! |
Removed perks[ | ]
Item(s) | Perk | Uncommon | Rare | Epic | Legendary | Event introduced in |
---|---|---|---|---|---|---|
Gear Lube | Turret Rotation | +10% | +15% | +20% | N/A | N/A |
Rudder | Rudder Effect | +10% | +15% | +20% | N/A | N/A |
Rudder | "Vigor" Rudder Effect | +10% better Rudder effect, +? more hitpoints | +15% better Rudder effect, +? more hitpoints | +20% better Rudder effect, +? more hitpoints | +20% better Rudder effect, +160 more hitpoints | Cap or Kill - July 20 - 23, 2018 |