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Multi Missile
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Stats
Slot Red2.png
Cooldown 12.8s
Range 30
Projectiles 9
Radius 1.5
Spread 18°
Description Fires nine explosive missiles.

Multi Missile is an area damage weapon. This weapon is similar to Missile Launcher. Multi Missile launches 9 missiles, but each projectile's damage is less than Missile Launcher.

Perks[]

The following perk is applicable to all missiles:

Missile Damage
Uncommon +3%
Rare +5%
Epic +8%

The following event perks are applicable to all missiles:

"Reach" Missile Damage
Uncommon +3% more damage, +?% more range
Rare +5% more damage, +?% more range
Epic +8% more damage, +?% more range
Legendary +8% more damage, +12% more range
Event Introduced In Total Mayhem - June 1 - 4, 2018
"Quickshot" Missile Damage
Uncommon +?% more damage, -?% to cooldown
Rare +?% more damage, -?% to cooldown
Epic +?% more damage, -?% to cooldown
Legendary +8% more damage, -5% to cooldown
Event Introduced In CTF Blitz - September 19 - 22, 2018
"Speedy" Missile Damage
Uncommon +?% more damage, +?% projectile speed
Rare +?% more damage, +?% projectile speed
Epic +?% more damage, +?% projectile speed
Legendary +8% more damage, +13% projectile speed
Event Introduced In Missile Mischief - March 22 (08:00 UTC) - 24 (12:00 UTC), 2019

Training info[]

Level Captain level Captain xp Training time Training time (VIP) Sugar Talent
1 4 15 xp 3min 2min 24s 8500 Damage boost for Multi Missile. 5% more damage.
2 4 25 xp 15min 12min 12,500 Increases Multi Missile range by 1.
3 4 40 xp 30min 24min 17,500 Multi Missile has shorter reload time. -5% to cooldown.
4 6 100 xp 2h 1h 36min 22,500 Damage boost for Multi Missile. 5% more damage.
5 7 200 xp 4h 3h 12min 22,500 Damage boost for Multi Missile. 2% more damage.
6 9 400 xp 8h 6h 24min 33,000 Damage boost for Multi Missile. 5% more damage.
7 10 600 xp 10h 8h 47,000 Damage boost for Multi Missile. 2% more damage.
8 12 800 xp 14h 11h 12min 71,000 Damage boost for Multi Missile. 5% more damage.
9 13 900 xp 16h 12h 48min 74,000 Multi Missile has shorter reload time. -5% to cooldown.
10 15 1100 xp 20h 16h 98,000 Damage boost for Multi Missile. 2% more damage.
11 15 1300 xp 1d 19h 12min 170,000 Damage boost for Multi Missile. 2% more damage.
12 15 2100 xp 1d 14h 1d 6h 24min 196,000 Damage boost for Multi Missile. 5% more damage.
13 15 2200 xp 1d 16h 1d 8h 216,000 Damage boost for Multi Missile. 5% more damage.
14 15 2200 xp 1d 17h 1d 8h 48min 248,000 Multi Missile has shorter reload time. -5% to cooldown.
15 15 2300 xp 1d 19h 1d 10h 24min 385,000 Damage boost for Multi Missile. 2% more damage.
16 15 2400 xp 1d 20h 1d 11h 12min 445,000 Damage boost for Multi Missile. 2% more damage.
17 15 2500 xp 1d 22h 1d 12h 48min 485,000 Increases Multi Missile range by 2.
18 15 2600 xp 2d 1d 14h 24min 620,000 Damage boost for Multi Missile. 5% more damage.
19 15 2700 xp 2d 2h 1d 16h 750,000 Damage boost for Multi Missile. 2% more damage.
20 15 2900 xp 2d 6h 1d 19h 12min 920,000 Damage boost for Multi Missile. 5% more damage.
21 15 3000 xp 2d 8h 1d 20h 48min 940,000 Damage boost for Multi Missile. 5% more damage.
22 15 3200 xp 2d 12h 2d 1,115,000 Multi Missile has shorter reload time. -5% to cooldown.
23 15 3300 xp 2d 14h 2d 1h 36min 1,310,000 Damage boost for Multi Missile. 2% more damage.
24 15 3600 xp 2d 18h 2d 4h 48min 1,605,000 Damage boost for Multi Missile. 5% more damage.
25 15 3700 xp 2d 20h 2d 6h 24min 1,645,000 Damage boost for Multi Missile. 5% more damage.
26 15 3900 xp 3d 2d 9h 36min 1,850,000 Damage boost for Multi Missile. 5% more damage.
Total 48080 xp 36d 22h 48min 29d 13h 26min 24sec 13,306,500 Damage +76%, cooldown -20%, range +3.

Strategies[]

Most pro players DO NOT recommend using Multi Missile because of the excessive range spread. Either use a Missile Launcher or don't.

Gallery[]

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